Being a long term player one theme I have experienced and commonly see written on here is the game becomes too easy after 5 years.
Essentially recruit the young obvious talent in the right positions and over time your in for glory.
To make the game harder could there be a hidden mentality attribute which means the 21 year old rhb averaging 60
at second eleven level may not go on to be a gun first class player. In real life not all gun younger players make it for one reason or another, this could equate for that.
Yes it would be frustrating when your gun recruit is a flop but so is captaincy in real life. How cool would it be if one of your younger players did a Scott Boland because he had a great attitude.
Alternatively could the game have a greater emphasis on in game decision making rather than a players attributes
Dont take this as a critism but I find and I think many others do it’s hard to sustain an interest in a save once you have reached the pinnacle which feels a bit to inevitable
Essentially recruit the young obvious talent in the right positions and over time your in for glory.
To make the game harder could there be a hidden mentality attribute which means the 21 year old rhb averaging 60
at second eleven level may not go on to be a gun first class player. In real life not all gun younger players make it for one reason or another, this could equate for that.
Yes it would be frustrating when your gun recruit is a flop but so is captaincy in real life. How cool would it be if one of your younger players did a Scott Boland because he had a great attitude.
Alternatively could the game have a greater emphasis on in game decision making rather than a players attributes
Dont take this as a critism but I find and I think many others do it’s hard to sustain an interest in a save once you have reached the pinnacle which feels a bit to inevitable
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